Here is the The Mysterious Lock Game that Angel and I made, based on the lock exercise that we were given.
We were told to make an experience that would simulate our own reactions to the exercise. Here, we’ve used Twine to make another interactive fiction game that makes the player experience the frustration that we were put through. Please enjoy, as you go around in circles!
Turn that frustration into something positive
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Like a game to share the emotions around 😉
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is there a combination/path that works? I did a couple, I got sad that none I chose worked =(
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Sadly, they all result in frustration; no path will allow the lock to open. Take heart that it’s not a survival horror game though!
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